The Wayfarers Pass (1 dot token)

By Kismet @ Kismet's World of Darkness

This very special ticket is never directly bought or sold, not even by goblin merchants, but it passes through many hands nonetheless. The pass is instead found at a transportation depot or established waiting point, or somewhere in a vehicle. It has a way of showing up within sight of the desperate, the desirous, or the pursued. Sometimes the paper appears old and worn while other times it appears newly printed and crisp, but it is always discovered alone, without any apparent owner. The stub grants a fully paid fare in one chosen direction on an established route (typically somewhere the finder very much wants to go), with no transfers to other lines or methods of transportation.

When it is purposefully shown to an official to verify passage, the slip activates and all of its details fit the current purpose. Such permits have been found on and used for trains, boats, and coaches, and any official who checks the ticket will find that it is completely in order. An authority figure will not collect the stub, even if it is standard practice to do so, and will ignore the strip of paper from then on.

One person can use the pass for five trips, after which time they will unaccountably lose the ticket. If they have at least one more trip due, the holder can give it to another person, but that recipient will only have the trips that were left to the original holder. On no account can one person use the ticket for more than five journeys, but it is rumored that such a token will count on any side of the Hedge. Goblin carriage drivers will probably recognize its worth and accept it, as might ghostly ferrymen and other spirit guides.

Action: Instant

Mien: The holder will usually notice one of several changes once officials have moved on. For the duration of the trip, the ticket is a little too warm to the touch, its printed matter shifts into nonsense, and it smells slightly burnt. It will also have marks on it that tell how many fares it will cover in the future for that person. Sometimes they are as simple as scratches, particularly if the holder is illiterate. Other times the token reveals printed instructions to the tune of the holder’s name, a list of accepted conveyance types, and the operating stipulations outlined above. The token will never reveal anything about its drawback or its destiny to become lost once more, and only the user will understand its scrawl. If the holder draws unwanted attention and has to show the pass again to remain on the conveyance, the paper will adjust once more to show the needed information, but having to present it again due to the holder’s negligence will cost the user one of his trips and incur the activation cost.

Drawback: Each time the pass is activated, before the journey’s end the user will lose some mundane item in their keeping, no matter how careful they are about minding their possessions. This item will be inconvenient to lose (such as an umbrella before rain, a pocket watch when time is of the essence, or a shoe when one is expected to run) but not of real personal importance or (i.e., a wedding band or a token) and will impose a -1 penalty as appropriate to the situation in the next scene (Composure, a social skill, or Craft rolls are common). Once the ticket has been used for the last time by the holder, it will go missing by the end of the ride and will pass on to a new (albeit temporary) owner.

Catch: This token can be activated without spending Glamour by spending a Willpower point and insistently presenting it as proof of passage to an official. While the journey is underway, the holder will not be able regain Willpower by fulfilling his Virtue or sleeping (as his sleep will be thin and his dreams disagreeable); only fulfilling a Vice will grant any relief.

Destiny: As far as Autumn Courtiers have been able to discover, the Wayfarer’s Pass first appeared in circulation with the spread of mass transit in the mid-1800s. They surmise that the Pass coalesced from the wishes of many travelers and will exist as long as physical, printed proof of passage is required for mass transportation. Debate rages over whether earlier versions existed, whether it is fueled by infernal power, and whether there is only one Pass or many. As of yet, no one has verifiably seen more than one Wayfarer’s Pass at a time.