by: Reno Camilani for Sanguinus Curae
More stealth-minded Kindred often have no use for Mask of a Thousand Faces. They don't want to be seen at all, getting caught with one face on is just as bad as getting caught with their own. Silence gives them a more practical tool in their covert repertoire. Vampires with Silence can move silently, even when running or jumping. Exceptionally loud noises may break the silence, but even those can be neutralized with some effort.
The character spends a blood point and rolls Dexterity + Stealth (difficulty 7). Success means that he can move with only the slightest noise imaginable. Creatures with advanced sensory perception (Lupines, Kindred with Auspex, some technology) may be able to hear the character, but their Perception + Alertness roll (difficulty of the Silenced user's Obfuscate+2) has to gain more success than the vampire did on their initial roll. At the Storyteller's discretion, Stealth rolls may need to be made if the character crosses volatile turf (dry leaves, puddles of water, etc.) A Willpower point may be used as a saving grace if the roll is blown. Silence lasts for a scene may be used in conjunction with other Obfuscate powers.
by: Reno Camilani for Sanguinus Curae
In millennia past, Obfuscate has been used to fool others into believing they see a blank spot where there's actually a Kindred. With the advent of technology, it's become more and more difficult for Kindred to sneak into guarded areas. While once they could pass mortal guards with impunity, now they're subject to detection with satellite surveillance, motion detectors, ultraviolet spectrometers, and all sorts of other fancy devices. The Cainites of old need new tricks, and one of these tricks is Deceive the Machine. Using this power renders a vampire invisible to electronic devices. All electronic devices. Video cameras, metal detectors, phone taps, everything. Even electronic weighing devices won't register the Kindred's presence. Note that this power doesn't make a Kindred imperceptible to mortal eyes, but Deceive the Machine may be used in tandem with other Obfuscate powers.
Spend a blood point and roll Wits + Stealth (difficulty 7). Success means that the character is immune to electronic surveillance for the rest of the scene (or until the Kindred shuts off the power, whichever comes first).