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Dramatic Damage III - Being Thrown

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by: Belladonna

A Legacy Article from Sanguinus Curae

 

I don't know about the rest of you Storytellers, but I have found that the dramatic impact of a scene is often slowed or stopped entirely when I have to pause and try to decide what kind of an effect the character can have on their environment, or vice versa.

Continuing with my work in Dramatic Damage, the third and final question is another one of dramatic systems. How far does a character fly when thrown or hit? Will a gun really blow them off their feet? A character may be able to lift some kind of massive object - but how far can they throw it? What kind of damage does it do when it hits?

Flying Distance When Hit

First - how far will a character fly when hit? This can change depending on if they are sitting, standing, or laying on the ground, but for rule of thumb purposes I have simplified the system to an average for all three. For added fun, I have put in a few rows on the table for average objects other than people, just in case the thing hit isn't a person. If the character being hit is much larger or smaller than the average, you might want to use one of the alternate rows that more accurately reflects the character's actual weight. This first table deals with impacts by objects of fist size or larger

Important note - one rule that I insist on is that bashing damage that is still over 5 AFTER the soak roll WILL break skin and penetrate the body, rather than throwing the person flying. Another useful dramatic system I use for when that Kindred character punches a mortal in the chest for 6 or more points of damage. They can pretty much yank out the mortal's heart and show it to them.

 

Object Weight (lbs) and Distance Thrown (feet)

Damage

Tiny

V. Small

Small

Medium

Person

Large

Huge

Level

10

25

50

100

200

300

500

1

19

12

8

6

4

3

3

2

26

16

11

8

6

5

4

3

30

19

13

10

7

6

4

4

35

22

16

11

8

6

5

5

39

25

18

12

9

7

6

6

44

28

20

14

10

8

6

7

46

29

21

15

10

8

7

8

51

32

23

16

11

9

7

9

53

34

24

17

12

10

8

10

56

35

25

18

12

10

8

11

60

38

27

19

13

11

9

12

63

40

28

20

14

11

9

13

65

41

29

21

15

12

9

14

67

43

30

21

15

12

10

15

70

44

31

22

16

13

10

 

Distance Thrown by Bullet Impact

This second table deals with being thrown by a bullet impacts - not nearly as impressive as we are led to believe by John Woo movies. For the more cinematic minded I have compromised between the purely rational and the totally dramatic - boosting distances to the maximum that physics allows for extremely heavy bullets.

Important note - bashing damage from bullets that is still over 5 AFTER the soak roll WILL penetrate the body completely, rather than lodging in the body and throwing the person flying. This can be rather bad for the person shooting a kindred at close range with a high-powered weapon - the bullets will blow a hole right through them without even slowing them down. At close range, a handgun is better than a rifle against kindred any day.

 

Object Weight (lbs) and Distance Thrown (feet)

Damage

Tiny

V. Small

Small

Medium

Person

Large

Huge

Level

10

25

50

100

200

300

500

1

11

7

5

3

2

2

2

2

15

9

7

5

3

3

2

3

17

11

8

5

4

3

2

4

20

13

9

6

4

4

3

5

23

14

10

7

5

4

3

6

25

16

11

8

6

5

4

7

27

17

12

8

6

5

4

8

29

19

13

9

7

5

4

9

31

19

14

10

7

6

4

10

32

20

14

10

7

6

5

11

35

22

16

11

8

6

5

12

36

23

16

11

8

7

5

13

37

24

17

12

8

7

5

14

39

25

17

12

9

7

5

15

40

25

18

13

9

7

6

 

Throwing Distance

And lastly, how far can a character throw something they pick up? Well, this question has a trick answer, and the trickiness of the answer has confused everyone from role-players to comic book writers to film makers for years. Physicists and physics students know the answer, though. The answer is - once you get the object off the ground, it doesn't matter how strong you are - the energy, or speed, you can impart to the object depends on how FAST you are. Hence, the distance you can throw an object you've lifted has nothing to do with how strong you are, but how fast you are - and, of course, how heavy the object is. For this reason, the table below is based on a formula for the character equaling 'Athletics + Celerity + 1'. Remember that the character must be able to lift the object easily in order to be able to throw it these distances.

The first table is a flat throw from head or shoulder level in a straight line - as in throwing to hit something. For this reason it is a very short range.

The second table is a maximum throw at a near 45 degree angle when you are throwing for distance rather than accuracy.

 

Object Weights (lbs) and Throwing Distance (feet)

 

5

10

25

50

100

250

400

650

800

900

1000

1200

1500

1

5

5

4

4

4

3

3

3

3

3

3

3

3

2

8

6

5

5

4

4

4

3

3

3

3

3

3

3

10

8

6

5

5

4

4

4

4

4

4

3

3

4

13

10

7

6

5

4

4

4

4

4

4

4

4

5

15

11

8

7

6

5

4

4

4

4

4

4

4

6

17

13

9

8

6

5

5

4

4

4

4

4

4

7

20

15

10

8

7

5

5

4

4

4

4

4

4

8

22

17

12

9

7

6

5

5

5

4

4

4

4

9

25

18

13

10

8

6

5

5

5

5

5

4

4

10

27

20

14

11

8

6

6

5

5

5

5

5

4

11

29

22

15

11

9

7

6

5

5

5

5

5

5

12

32

23

16

12

9

7

6

6

5

5

5

5

5

13

34

25

17

13

10

7

6

6

5

5

5

5

5

14

36

27

18

14

10

8

7

6

6

5

5

5

5

15

39

28

19

14

11

8

7

6

6

6

6

5

5

16

41

30

20

15

12

8

7

6

6

6

6

5

5

17

44

32

21

16

12

9

8

7

6

6

6

6

5

18

46

33

22

17

13

9

8

7

6

6

6

6

5

19

48

35

23

17

13

9

8

7

7

6

6

6

6

20

51

37

24

18

14

10

8

7

7

7

6

6

6

21

53

38

25

19

14

10

9

7

7

7

7

6

6

22

56

40

27

20

15

10

9

8

7

7

7

6

6

23

58

42

28

20

15

11

9

8

7

7

7

7

6

24

60

44

29

21

16

11

9

8

8

7

7

7

6

25

63

45

30

22

16

11

10

8

8

7

7

7

6

26

65

47

31

23

17

12

10

8

8

8

7

7

7

27

68

49

32

23

17

12

10

9

8

8

8

7

7

28

70

50

33

24

18

12

10

9

8

8

8

7

7

29

72

52

34

25

18

13

11

9

8

8

8

7

7

30

75

54

35

26

19

13

11

9

9

8

8

8

7

 

Object Weights (lbs) and Throwing Distance (feet)

 

5

10

25

50

100

250

400

650

800

900

1000

1200

1500

1

7

6

5

4

4

4

3

3

3

3

3

3

3

2

13

10

8

6

5

4

4

4

4

4

4

4

4

3

23

17

12

9

7

6

5

5

5

4

4

4

4

4

35

26

17

13

10

8

7

6

6

5

5

5

5

5

50

36

24

18

14

10

8

7

7

7

6

6

6

6

68

49

32

23

17

12

10

9

8

8

8

7

7

7

88

63

41

30

22

15

13

10

10

9

9

9

8

8

112

80

52

37

27

18

15

13

12

11

11

10

9

9

138

99

63

46

33

22

18

15

14

13

13

12

11

10

167

119

76

55

40

26

21

17

16

15

15

14

12

11

199

142

91

65

47

31

25

20

18

18

17

16

14

12

234

166

106

76

55

36

29

23

21

20

19

18

16

13

271

193

123

88

63

41

33

27

24

23

22

20

18

14

311

221

141

100

72

47

37

30

27

26

25

23

21

15

354

251

160

114

82

53

42

34

31

29

28

26

23

16

400

284

181

129

92

59

47

38

34

33

31

29

26

17

449

318

202

144

103

66

53

42

38

36

35

32

29

18

500

355

225

160

114

73

59

47

42

40

38

35

32

19

555

393

250

177

126

81

65

51

47

44

42

39

35

20

612

433

275

195

139

89

71

56

51

48

46

42

38

21

672

476

302

214

153

98

78

62

56

53

50

46

42

22

734

520

330

234

167

106

85

67

61

58

55

50

45

23

800

566

359

255

181

116

92

73

66

62

59

54

49

24

868

615

390

277

196

125

100

79

71

67

64

59

53

25

939

665

422

299

212

135

108

85

77

73

69

63

57

26

1013

717

455

322

229

146

116

92

83

78

74

68

61

27

1090

771

489

347

246

157

125

98

89

84

80

73

66

28

1169

828

525

372

264

168

133

105

95

90

85

78

70

29

1252

886

561

398

282

180

143

113

102

96

91

84

75

30

1337

946

599

425

301

192

152

120

108

102

97

89

80

 

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